The Walker Boys - Learn Unity course, Project 2 Space Shooter
- Gameover screen may fade in/out multiple times
- A little delay before changing any scene
- Sometimes you can lose/gain 2 lifepoint instead of one
- Normal Play Mode
- Arcade Mode
- Collectable Perks
- Extra Life
- Double Shoot
- Difficult increases as time passes in Arcade Mode
- Different Player's Sprite based on LifePoints
I know the game is not perfect, there are probably many bugs and some ugly things, but it is just a prototype i'm not going to work a lot into (I've spent more then 12h on this) cause i just need to take practice with c# and Unity3d API for 3d games. However this is a really good exercise!
WRONG CREDITS ATTRIBUTION
I've made the Credits panel before the design part of the project.
So i didn't expect to use some external art resources.
I DO NOT OWN THE SPRITES AND THE MUSIC USED IN THIS PROJECT.
They are all available for free at the Asset Store, from various great artists.
All code available in C#
Software: Unity3d 5.4.0b10
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