The Walker Boys - Learn Unity course, Project 2 Space Shooter

Prezientation

Know issues:

  • Gameover screen may fade in/out multiple times
  • A little delay before changing any scene
  • Sometimes you can lose/gain 2 lifepoint instead of one

Features:

  • Normal Play Mode
  • Arcade Mode
  • Collectable Perks
    • Extra Life
    • Double Shoot
  • Difficult increases as time passes in Arcade Mode
  • Different Player's Sprite based on LifePoints

I know the game is not perfect, there are probably many bugs and some ugly things, but it is just a prototype i'm not going to work a lot into (I've spent more then 12h on this) cause i just need to take practice with c# and Unity3d API for 3d games. However this is a really good exercise!


WRONG CREDITS ATTRIBUTION


I've made the Credits panel before the design part of the project.
So i didn't expect to use some external art resources.

I DO NOT OWN THE SPRITES AND THE MUSIC USED IN THIS PROJECT.
They are all available for free at the Asset Store, from various great artists.


All code available in C#


Software: Unity3d 5.4.0b10

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